I have a question is: Albion game skilled based game or it just You gear? Then I will tell you, And if you Buy Albion Online Gold can help you batter experince the game.
We are gvg based guild, we are 10 active players and our guild have 1000gvg (98% yellow zone gvg), and i was looking for strong guild to fight us in yellow zone gvg for practice ( in game global chat), but one of the guys was desperately trying to explain me that is no point train in yellow zones cos all about this game is your gear. I dis agree with him, cos how you explain like example: we fought gvg with lot of guilds some one is coming with enchanted, 7.3 and so on, but we 80% easy winning against them even when we use 4.3 t6 epic ones and similar( ofc we all know that higher gear then t6 / 4.3 is nerfing, but they still have small advantage ).
So how can it be just gear based game?
I think this game based on :
50% – team work
30% – skill to dodge, predict, use and count enemy cool downs
and just 20% – your gear advantage ( let say if we fighting with 6.3 and they 7.3 )
What is You opinion what makes us good in pvp? what matter to be good at it?
I do agree that it is not the same like open world pvp, same surroundings and long time practice makes to coordinate easier, but i think people who done more gvg will be better and in word pvp, just knowing your right position, what do expect from enemies and etc
Gear is only about 10% or even lower.
Skillcap for GvG is not that high either and it’s mostly based on positioning and awareness. You can be really bad with timings, targeting, CD and mana management, but if your position is right you’ll do fine. I’d say skill is about 30% maybe.
Communication is a huge part. I’d group teamplay and communication in one category. Let’s call it Strategy It’s about 30% also.
And finally the most important part. Team composition. I give it a solid 30%, but it seems to play a way larger role.
Wanna win a lot? Get a Greathammer, Longbow, Cursed with Armor Piercer, Claws/Halberd for single target and a solid .2 Druid. You are golden.
We’ve only recently started tracking GvG stats thoroughly (with crazy ass excel sheets and stuff) but it is already obvious that one can win with bad players and good team composition at least as much as good players in a bad comp (double .2 cursed).
To sum it up for you
Team Composition: 30%